This is a list of all SCP objects present in SCP - Containment Breach.
If you're creating an SCP page, please use the SCP infobox template.
|SCP||Hostile/causes death||Animate/Alive||Misc. Info||
|Potentially||No||Can infect an unprotected player, leading to audio hallucinations, distorted vision, and eventually death.||Euclid|
|Potentially||No||Will cause the player to cut himself to complete it if they get close enough. Eventually causes death.||Euclid|
|Yes||Yes||Seen with instances of SCP-049-2 that will chase the player down. Attempts to turn the player into an instance of SCP-049-2.||Euclid|
|No||Yes||Seen through the monitor in the lockroom, theorized to close some doors. This can sometimes be troublesome when being chased by another SCP.||Euclid|
|N/A||No||Mentioned only in a heavily redacted document by Dr. C. Not seen in-game.||Euclid|
|SCP-096||Yes||Yes||Chases the player down and kills them if the player views its face.||Euclid|
|SCP-106||Yes||Yes||Can be disabled using console (SCP-106 may still appear), phases through solid matter, appears in SCP-895's room. Can also appear in SCP-914's room if SCP-914 is used for too long.||Keter|
|SCP-173||Yes||Yes||Can be disabled using console, does not move when in direct line of sight, travels using ventilation shafts.||
|SCP-247-1||N/A||Yes||Mentioned only in the Notable MTFs document. Not seen in-game.||Euclid|
|SCP-294||Potentially||No||Will dispense any substance, as long as that substance can exist in a liquid state and is in the same dimension as the machine. Not in-game.||Euclid|
|SCP-372||No||Yes||Can occasionally be glimpsed at the edge of the player's screen, causing screen blurring, but does no harm.||Euclid|
|Potentially||No||Only causes death once put through SCP-914.||Safe|
|SCP-500-01||No||No||Heals the player of any present injuries and/or infections.||Safe|
|SCP-513-1||No||Yes||Re-added in v0.6.4 as a monitor hallucination in SCP-895's chamber.||Euclid|
|SCP-682||Yes||Yes||Only seen in Gate B ending sequence.||Keter|
|SCP-714||No||No||Provides tolerance against memetic and chemical hazards, but limits the player's stamina to two bars.||Safe|
|SCP-789-J||No||Yes||Not visible, audio only.||Safe|
|SCP-860||No||No||Added as of v0.6.1, however only SCP-860-1 appears in the game, accessible through console commands.||Safe|
|SCP-895||Potentially||No||Causes death if the player stares at the CCTV monitor of the camera overlooking its containment cell for too long.||Euclid|
Can only cause death if used improperly by the player.
|SCP-990||No||Yes||Appears to Foundation personnel through dreams. Currently only appears in loading screens.||Keter|
Chance of death when used.
|Anomalous Ducks||No||Yes||Resembles one of several generic "rubber duck" designs. Three of them can be found in-game.||Safe|
*-J indicates the SCP was originally a joke SCP, written for amusement rather than Foundation fiction. A few Joke SCPs are included in the game and provide light comedic relief.
*-# indicates that the SCP listed is an effect of a different SCP, such as SCP-513-1, who is produced by hearing SCP-513's sound rather then being an independent SCP object.